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Component 2 Section C - Online Media

Industry and Audience How have new digital technologies affected how the online media industry is regulated ? [15 OR 30] The advent of digital technologies have made regulation nigh impossible for online media. This is because of the new digital technologies, such as being able to access everything anywhere, piracy and torrenting, and streaming services have made regulation difficult because of there being no real effective way to efficiently monitor and measure online content enough for regulation. In comparison to the film industry perhaps, where everything is filtered through a regulatory body, the internet is essentially no-mans land. Plan: Zoella - blurring between advertisements and reality Attitude - IPSO Sonia Livingstone and Peter Lunt Lack of regulation in online media Convergence od digital media Increasing power of tech companies - bigtech and conglomerates Curran and Seaton ^ More globalised internet Lack of unifying regulatory body Move to advertising

Online Media Component 2 Section C

Will be based on media language, audience, representation, or industry. A few or all of them could come up. How far are the representations constructed in the set texts of Zoella and Attitude stereotypical ? [30] Stereotypes: An often negative view on a certain group of people, they come from constant representations over time in media. It works almost as if a labelling method, as it allows producers to encode stereotypes and help audiences decode these and create representations again. These are created when knowledge is lacking or unattainable and the substitution of thoughts and opinions are implemented. This often leads to misjudgement of unfair discrimination toward certain groups (Stuart Hall). In media products, they are the potential to impact the mindset of audiences, which only serves to perpetuate the stereotypes. Media products portray the unspoken norms of an ideology. These products appeal the the widest possible audience, both intellectually and globally.

Magazine Industry Component 2 Section B

Section A - Television Section B - Magazines Section C - Online Media Could be a 30 mark question in which you compare texts, or a 15 mark where you conduct a singular textual analysis. This could also be two 15 marks. The 15 mark questions could be about different elements, such as audience, industry. How exactly is the magazine industry regulated, and who does it? [15] Magazine regulatory board: ipso // Independent Press Standards Organisation "A self regulatory body that monitors press standards" "The Independent Press Standards Organisation is the independent regulator for the newspaper and magazine industry in the UK. We hold newspapers and magazines to their account for their actions, protect individual rights, uphold high standards of journalism, and help to maintain freedom of expression for the press." They use a guideline called the Editors' Code of Practice. IPSO was founded in 2014. Before the inception of IPSO, the regulatory b

T.V. Industry

Component 2 Section A TV Industry Will / can cover every topic - audience, industry representation etc "Humans and Les Revenants" "In this section you will be analysing the TV industry with reference to media language, representation, industry, and audience" What media language is associated with this product? How does it create multiple meanings ? Plan: Genre hybridity Stereotypes / racial and exoticism Representations Purpose of media languagee Multiple meanings Polysemy od Les Revenants (poetic, hybridity, fluidity) Challenging Ideology of Humans Encode / decode Target audience (niche / mass) Key Scenes (opening of both) DAC Intro: Media language is a broad umbrella term for anything that can be applied through a media product that can be used to create meaning, represent audiences, create genre and so on and so forth. Media language is used within products to create iconographies and different 'rules' that we can subconsciousl