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Showing posts with the label Videogames

Clay Shirky - End Of Audience //Henry Jenkins - Fandom

Fandom refers to a particular organised and motivated audience. Unlike the generic audience or the classic spectator, fans are active participants in the construction and circulation of textual meanings. Fans appropriate texts and read them in ways that are not fully intended by the media producers ('textual poaching') .Examples of this may manifest in conventions, fan fiction etc/ Rather than just play a videogame or watch a TV show, fans construct their social and cultural identities through borrowing and utilising mass cultural images, and may use this 'subcultural capital' to form social bonds. Clay Shirky - End Of Audience Audiences are no longer passive: They interact with media products in an increasingly complex variety of ways.

Fallout 4 / Dark Souls III

Fallout 4: Nuclear Family, husband wife and child. Nuclear war threat, everyone goes into 'vaults'. People come into the vault, kills the protagonists significant other and take the child. Protagonist wakes up and ventures out to look for their son. From this point onward, you can either choose to follow the main story line, provoking a linear game, or use it as a sandbox and join factions and do side-quests, provoking a non-linear gameplay style. Post-Apocalyptic, action adventure As an audience, you play the protagonist and can choose dialogue options, who to talk to and what quests you choose to do. The game is quite mainstream with a mass appeal, but there are essentially niche gameplay elements that appeal to fans of the Fallout series. The preferred reading of the game is that war is bad Dark Souls 3: Dark Souls is a mostly linear franchise, the games focus on a main story line. There is a clear narrative structure within the game, and it follows on loosely from t...

Assassin's Creed Liberation

Published by Ubisoft in 2012 for the Playstation Vita, with a subsequent HD re-release for Playstation 3 and Xbox 360 How does the trailer for Assassin's Creed Liberation target a specialised and a generalised audience? Some of the parts of the trailer are supposed to feel cinematic and appeal to a wider audience who want a more cinematic experience - something that appears in the Uncharted games. There is a strong narrative within the game and trailer about colonialism Fans of the original version of the game will appreciate some of the more technical aspects, such as the HD remaster for newer and more popular consoles As this is the third entry into the series, the specialised audience aka fans of the previous games will already recognise some aspects of the games (hidden blades etc) Black female protagonist, this can appeal to more female audiences, ethnic audiences, and general progressive audiences, this also makes the trailer quite unconventional because it goes agains...

Video Game Industry

Interactivity with consumers - Playing the game Huge expenditure of resources - A lot of money goes into games, marketing, employees, sound design, graphics A much higher recommended retail price Significantly longer length - a video game lasts longer than a film A dedicated core target audience Some games are developed for specific hardware (console exclusives), some are released multi-platform All of these points can be debated.

Pen Portrait

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My Top Five ' Top Five' Lists (Pen Portrait ): My Top Five Bands: Gorillaz Childish Gambino Timber Timbre AC/DC Dead Kennedys My Top Five Movies: Hot Fuzz Toy Story Godzilla Alien The Big Lebowski My Top Five TV Shows: The Fresh Prince Of Bel-Air Mystery Science Theatre 3000 (And the reboot) Stranger Things Doctor Who Luther My Top Five Film Posters: Star Wars The Silence Of The Lambs Clockwork Orange Godzilla Vs D estoroyah Indiana Jones My Top Five Videogames: Team Fortress 2 Hotline Miami Half-Life 2 Starbound Oddworld: Abe's Oddysee